/*
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 */
package wargame.entity;

/**
 *
 * @author Clarence
 */
public class TurnInformation {

    private int turn_information_id;
    private int player_id;
    private int current_turn;

    public int getCurrent_turn() {
        return current_turn;
    }

    public void setCurrent_turn(int current_turn) {
        this.current_turn = current_turn;
    }

    public int getPlayer_id() {
        return player_id;
    }

    public void setPlayer_id(int player_id) {
        this.player_id = player_id;
    }

    public int getTurn_information_id() {
        return turn_information_id;
    }

    public void setTurn_information_id(int turn_information_id) {
        this.turn_information_id = turn_information_id;
    }

}
